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1080×1920 · 9:16 vertical HyperFrames HyperFrames + GSAP

Run log

ModelClaude (agent build)
Renderer / stackHyperFrames + GSAP
Iterations to final1
Render time21s (final render)
Format1080×1920 · 9:16 vertical
Published2026-10-25

What broke (and the fix)

  • Nothing broke — the first render shipped. Closing beats were pulled earlier before rendering so the WE'RE LIVE hold clears 2 seconds. Mid-count crossfade frames are the design, not a defect — the final frame is clean.
Original prompt Tested

Countdown prompt — launch countdown series (vertical) — HyperFrames prompt (5→1 days + WE'RE LIVE)

by MotionPrompts (own run)
verticalsociallaunch

Prompt

Banned list —Beat grid —Build method —Self-review —
<direction> A 9-second vertical launch countdown (1080x1920, 270 frames at 30fps) for the fictional brand BRIGHTLINE. House style: near-black #0a0a0a background, white type, ONE accent #ff5c1a, Arial/Helvetica bold, no webfonts. A series kicker "LAUNCH COUNTDOWN SERIES" and the brand name sit at the top; a giant numeral counts 5 down to 1, one numeral per beat, with a five-dot progress row lighting in accent as days pass; the label "DAYS TO LAUNCH" sits under the numeral; on the last beat the count clears to "WE'RE LIVE" in accent with a CTA pill JOIN THE LAUNCH and the footer "COUNTDOWN SERIES — ONE FILM PER DAY". No real launch dates, no gradients, no glows. Banned: numerals that crossfade into mush (keep each numeral fully opaque for most of its beat), a progress row that does not match the numeral, a CTA before the LIVE beat. </direction> <structure> Frames 0-9 — Kicker and BRIGHTLINE already on screen. Frames 9-189 — Numerals 5 down to 1, each holding ~1.3s with a 0.25s crossfade between them; one progress dot lights per numeral. Frames 189-198 — Numeral, label and dots fade out together. Frames 198-222 — "WE'RE LIVE" fades in, accent, two lines. Frames 207-225 — CTA pill JOIN THE LAUNCH and series footer fade in. Final frame — kicker, brand, WE'RE LIVE, CTA and footer all visible. </structure> <build> One HyperFrames composition, 1080x1920, seek-driven GSAP timeline (paused, window.__timelines["main"]). Numerals are stacked divs at identical positions, toggled by opacity tweens — never animate position, or the count appears to jump. Render at 30fps. </build> <gotchas> - Each numeral must be fully opaque for most of its beat: a slow crossfade makes every frame look like a blurry double-exposure. - The dot count must equal the start number: five dots for a five-day count, not a fixed five for every series. - The LIVE beat needs at least 2 seconds of hold or the payoff flashes past before the viewer registers it. </gotchas> Before you finish: step through the timeline at five points and fix anything that overlaps, clips the frame, or drifts off the beat grid.

Use this prompt

A countdown series in one template: one film per day, same frame, the number doing the work — and the final film swaps the count for WE'RE LIVE.

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